![]() Graphically, the game looks beautiful, taking full advantage of the iPad Pro 12.9’s 2732x2048 pixel resolution – which about matches the 1440p max resolution of the PC game. Given the smaller screen than your average computer or console monitor, the skill bar takes up the entire bottom width. The gameplay screen is preserved from the other versions, with a skill bar at the bottom, minimap in the top right corner, and your current character in the top left corner, with portraits cascading down for the rest of your party. So how is it to play the desktop RPG on a tablet? And compared to iPad ports of games like Baldur’s Gate and Baldur’s Gate 2, Divinity: Original Sin 2 is a thoroughly modern experience. But for the novelty of taking Divinity: Original Sin 2 on the go, players who already have the pricey and powerful tablets now have a new 100-plus hour RPG to take with them. And like other graphically-intensive mobile games, this one drains battery, sucking just under 25% in an hour of play during our time with it. ![]() Unfortunately, the game’s graphical and performance demands mean the 2017 iPad Pro and older models can’t run the game, though it will work on the souped-up iPad Air 2020. There’s also cross-save progression, but only between the tablet and Mac versions of the game. Or they can join their friends with cross-play between PC/Mac or other iPad Pro players (sorry, no console for now). Sadly the combat isn't very exciting and some interface UX design is terrible.Thanks to all that power, the game can effortlessly transition to and from split-screen when multiple players party up for the easy drop-in/drop-out couch (or car/bus/train/plane) co-op the original game is known for. I never finished it, so unsure if that changes in the lategame, but forcing myself to give up on certain pathways and find alternate means that I can handle was interesting. Letting go and focusing on a few specific skills made the playthrough feel more personable(unlike Divinity and BG where I pretty much can access or do anything). Party build is important and knowing you can't effectively cover all bases to manage all combat and exploration options made each point a harrowing consideration. It was also needing performance patches at the time that I think have been long fixed. Torment Tides of Numenera kind of didn't do much for me, but I didn't give it much play beyond the tutorial. Even if the problems are true, its worth a look for that.Īge of Decadence I hear good things about.but i've not played. But the way all of your decisions feed into so much of the characterization and personalities really impressed the hell out of me. Also many argue the combat being too weak and not fleshed out enough. Although I had been told the second half of the game feels rushed and limps to the end sadly. The 10 hours I played were impressive and had me already considering other choices for future runs. Tyranny is neat.though I put it down as it launched right in the middle of other big games releasing and never finished. ![]() Elex supposedly is just as great and gets a lot of love here, but I have yet to try it myself(I plan to eventually) One of those games where finding a little optional cave and earning its loot feels so satisfying. Jank exists, but its easy to get accustomed to it. Risen 1 impressed the snot out of me as it delivered a more proper 'Bethesda-esque' exploration game with better balancing and more rewarding progression. WItcher 1 with a Steam controller is a good bit of fun and makes trudging across the big environments so much more comfortable with an analog stick than the KB. I last played it like 5 years ago and had a great time despite some jank. Mods are out there to clean up many of the issues and smooth a bit of the visuals. ![]() Vampire the Masquerade is a good one to try. I lasted less than an hour as the act of playing the game is just too arcane and obtuse to really deal with(just basics like walking around and picking up stuff even). I tried getting into it again recently after snagging it for like $3 on Steam. ![]()
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